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Using LSCommands
 

LSP 3.0 introduced a new set of commands to communicate between a QT movie and the LSP application.


General Properties
 

The general Properties do not require that a target be specified. These Properties accesses the properties of the environment that is playing the movie.


General Actions
 

The general Actions do not require that a target be specified. These Actions accesses the properties of the environment that is playing the movie.


Movie Properties

Movie properties and actions require a movie target. If no movie target is specified then the current movie is considered to be the target.


Movie Actions
 

Movie actions require a movie target. If no movie target is specified then the current movie is considered to be the target.


Track Actions
 

Track actions need to have a track target specified. If no track target is specified then the current movie is considered to be the target.


Track Properties
 

Track properties need to have a track target specified. If no track target is specified then the current movie is considered to be the target. Track Properties are available for all track types within a movie.


Sample Properties

The sample properties must have the sample target specified. The sample must exist in the current document and must be in one of the built-in tracks types.


Spatial Track Actions

Spatial Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.


Spatial Track properties

Spatial Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.


Flash Track Actions
 

Flash Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.


Flash Track Properties
 

Flash Track properties need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.


Movie Track Actions
Movie Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.

Music Track Actions
Music Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target.

Sound Track Actions
 

Sound Track actions need to have a track target specified. If no track target is specified then the current movie is considered to be the target.


Sound Track Properties
 

Sound Track properties need to have a track and movie target specified.


Sprite Track Actions
 

Sprite Track actions need to have a track. If no target is specified then the current Sprite track is considered to be the target.


Sprite Track Properties
 

Sprite Track properties need to have a track. If no target is specified then the current Sprite track is considered to be the target.


Sprite Actions
 

Sprite actions need to have a track and a Sprite target specified. If no target is specified then the current sprite is considered to be the target.


Sprite Properties
 

Sprite properties need to have a track and a Sprite target specified. If no target is specified then the current sprite is considered to be the target.


Text Track Actions
 

Text Track actions need to have a track and movie target specified.
Note: The target Text Track´s Edit State must be set to kScriptEditing using the SetTextEditState action before you can alter the appearance or the data contained in the text track (see SetTextEditState).


Text Track Properties
 

Text Track actions need to have a track and movie target specified.


Zoomify Track Actions
 

List of actions that can control the Zoomify Track. They require a target.

You can also download the Qscript reference as a Acrobat PDF here


LSDN Home > Resources > QScript