LSDN Home > Resources > QScript
| Using LSCommands | |
|
LSP 3.0 introduced a new set of commands to communicate between a QT movie and the LSP application. |
|
General Properties |
|
|
The general Properties do not require that a target be specified. These Properties accesses the properties of the environment that is playing the movie. |
|
General Actions |
|
|
The general Actions do not require that a target be specified. These Actions accesses the properties of the environment that is playing the movie. |
|
Movie Properties |
|
|
Movie properties and actions require a movie target. If no movie target is specified then the current movie is considered to be the target. |
|
Movie Actions |
|
|
Movie actions require a movie target. If no movie target is specified then the current movie is considered to be the target. |
|
Track Actions |
|
|
Track actions need to have a track target specified. If no track target is specified then the current movie is considered to be the target. |
|
Track Properties |
|
|
Track properties need to have a track target specified. If no track target is specified then the current movie is considered to be the target. Track Properties are available for all track types within a movie. |
|
Sample Properties |
|
|
The sample properties must have the sample target specified. The sample must exist in the current document and must be in one of the built-in tracks types. |
|
Spatial Track Actions |
|
|
Spatial Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. |
|
Spatial Track properties |
|
|
Spatial Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. |
|
Flash Track Actions |
|
|
Flash Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. |
|
Flash Track Properties |
|
|
Flash Track properties need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. |
|
Movie Track Actions |
|
| Movie Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. | |
Music Track Actions |
|
| Music Track actions need to have a track and movie target specified. If no movie target is specified then the current movie is considered to be the target. | |
Sound Track Actions |
|
|
Sound Track actions need to have a track target specified. If no track target is specified then the current movie is considered to be the target. |
|
Sound Track Properties |
|
|
Sound Track properties need to have a track and movie target specified. |
|
Sprite Track Actions |
|
|
Sprite Track actions need to have a track. If no target is specified then the current Sprite track is considered to be the target. |
|
Sprite Track Properties |
|
|
Sprite Track properties need to have a track. If no target is specified then the current Sprite track is considered to be the target. |
|
Sprite Actions |
|
|
Sprite actions need to have a track and a Sprite target specified. If no target is specified then the current sprite is considered to be the target. |
|
Sprite Properties |
|
|
Sprite properties need to have a track and a Sprite target specified. If no target is specified then the current sprite is considered to be the target. |
|
Text Track Actions |
|
|
Text Track actions need to have a track and movie target specified. |
|
Text Track Properties |
|
|
Text Track actions need to have a track and movie target specified. |
|
Zoomify Track Actions |
|
|
List of actions that can control the Zoomify Track. They require a target. |
|
You can also download the Qscript reference as a Acrobat PDF here